Muphizens,
We have applied the new official webzen's implementation (Season 9 and onward) of Pentagram system.
Pentagram Base Damage and Defence
CLASS_WIZARD: - iMinDamage = iPentagramMinDamage + Energy / 9
- iMaxDamage = iPentagramMaxDamage + Energy / 6
- iMinMaxDefence = iPentagramBaseDefence + Dexterity / 4
CLASS_KNIGHT: - iMinDamage = iPentagramMinDamage + Strength / 6
- iMaxDamage = iPentagramMaxDamage + Strength / 4
- iMinMaxDefence = iPentagramBaseDefence + Dexterity / 3
CLASS_ELF: - iMinDamage = iPentagramMinDamage + Dexterity / 8 + Strength / 14
- iMaxDamage = iPentagramMaxDamage + Dexterity / 4 + Strength / 8
- iMinMaxDefence = iPentagramBaseDefence + Dexterity / 10
CLASS_MAGUMSA: - iMinDamage = iPentagramMinDamage + Strength / 10 + Energy / 14
- iMaxDamage = iPentagramMaxDamage + Strength / 6 + Energy / 8
- iMinMaxDefence = iPentagramBaseDefence + Dexterity / 5
CLASS_DARKLORD: - iMinDamage = iPentagramMinDamage + Strength / 10 + Energy / 14
- iMaxDamage = iPentagramMaxDamage + Strength / 6 + Energy / 10
- iMinMaxDefence = iPentagramBaseDefence + Dexterity / 7
CLASS_SUMMONER: - iMinDamage = iPentagramMinDamage + Energy / 10
- iMaxDamage = iPentagramMaxDamage + Energy / 6
- iMinMaxDefence = iPentagramBaseDefence + Dexterity / 3
CLASS_RAGE: - iMinDamage = iPentagramMinDamage + Strength / 10 + Vitality / 20
- iMaxDamage = iPentagramMaxDamage + Strength / 6 + Vitality / 15
- iMinMaxDefence = iPentagramBaseDefence + Dexterity / 8
CLASS_GROWLANCER: - iMinDamage = iPentagramMinDamage + Dexterity / 5
- iMaxDamage = iPentagramMaxDamage + Dexterity / 3
- iMinMaxDefence = iPentagramBaseDefence + Dexterity / 8
Elemental Damage SD to HP ratioRadiance Skill's Cooltime and Duration- Bastion cooltime is 2 minutes while the rest are 1 minute, Punish has none.
- Effect duration of each skill is restored to original as specified in the skill description.
MUPH Management Tm |